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Play Neuromancer Amiga Online

1988 adventure game for Amiga. Play as hacker Case in Chiba City. Hack databases, upgrade cybernetic implants, trade body parts, uncover corporate secrets.

Developer: Electronic Arts, Inc., Interplay Productions, Inc.
Genre: Adventure
Released: 1988
File size: 716.02 KB
Game cover

Game Overview

Neuromancer on the Amiga is exactly as gritty and weird as the William Gibson novel it’s based on. You start as Case, a washed-up hacker stuck in Chiba City with no money and no way back into cyberspace. First thing you do? Scrounge up a laptop—good luck finding one that doesn’t cost an arm and a leg (literally, since selling body parts for upgrades is totally a thing here).

The hacking feels clunky in that old-school way where you’re juggling software disks and praying you don’t get locked out of some corporate database. And those brain implants? They’re equal parts cool and horrifying—like trading chunks of your sanity for faster processing power. Once you finally jack in, the cyberspace visuals are all wireframe grids and lurking AIs that absolutely do not want you poking around.

It’s janky, atmospheric, and somehow nails that feeling of being a small-time hustler in a world run by messed-up megacorps. Just don’t expect hand-holding—half the fun is figuring out how anything works.

Amiga
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