Play Lingo (Europe) (En,Fr,De,Nl) Online
You guess five-letter words with color-coded hints, switching languages when you want to torture yourself—that French dictionary doesn’t mess around.

Lingo for the Game Boy came out in 1996 from Gamtec Inc., a simple word game released during the handheld's later years when puzzle titles were common and often straightforward. It supported four languages (English, French, German, Dutch), which was a practical feature for European players but not especially flashy or ambitious for its time.
You don't control a character; you just input letter guesses to solve five-letter words. The main goal is to deduce each word within a limited number of attempts. After each guess, the game gives color-coded feedback: letters in the correct position turn one color, correct letters in the wrong position turn another, and incorrect letters are marked differently. You can switch the game's language at any time, which changes the word list and significantly alters the difficulty. The pace is methodical, almost slow, and the challenge depends entirely on the language you choose and your vocabulary in it. It feels like a quiet, portable exercise in patience and word recall.

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