Play Rebel Charge At Chickamauga Amiga Online
Turn-based Civil War strategy game. 13 turns, each representing 2 hours. Control territory and manage casualties for victory. Basic, Intermediate, or Advanced rules. Solo vs AI or head-to-head. Amiga, 1987.

Rebel Charge At Chickamauga came out on the Amiga in 1987 from Strategic Simulations, Inc. It was one of those detailed war games that felt right at home on the platform, offering a serious take on historical battles without the flash of arcade titles from the same era.
You command Confederate forces, maneuvering brigades across a hex-based map of the Chickamauga battlefield over thirteen two-hour turns. The main objective is to seize and hold key territory while managing your casualties; victory isn't about annihilation, but control. You'll spend time studying terrain effects, coordinating unit movements, and resolving combat through dice-based odds calculations. The pacing is deliberate, almost chess-like, and the Advanced rules add considerable depth with supply and command rules. It feels like conducting a careful, tense operation where every decision has weight.

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