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Play Game Genie BIOS (v2.0) (Unl) Online

Remember scribbling Game Genie codes in notebooks? This SNES menu lets you toggle cheats instantly—infinite jumps in Mario, all weapons in Mega Man—without guessing if "KXYT-LLPZ" actually works. Some glitches happen, but that’s half the nostalgia.

Developer: Codemasters
Genre: Utility
Released: 1992
File size: 21 bytes
Game cover
Game Overview

Game Genie BIOS (v2.0) (Unl) was an unofficial utility released in 1992 for the Super Nintendo Entertainment System, developed by Codemasters. It served as a front end for entering and managing cheat codes, a common practice among players looking to modify or simplify their favorite games. This tool arrived during the SNES's peak, when physical code books and word of mouth were the primary ways players shared these shortcuts.

You navigate a simple menu interface, entering codes to alter game behavior; common effects include infinite lives, invincibility, or unlocking hidden content. The main objective is to customize your gameplay experience, bypassing difficult sections or experimenting with normally inaccessible features. Signature mechanics include code input with on screen verification, saving active code sets for quick loading, and toggling effects on or off during play. The pacing is entirely player driven, since you decide when and how to apply cheats; some codes cause unexpected glitches or crashes, adding an element of risk. It feels like having a hidden control panel for your favorite games, letting you rewrite the rules on the fly.

Super Nintendo (SNES)
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