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Play Little Master Online

You guide a tiny pixel hero through chunky platforms, dodging odd creatures and uncovering hidden nooks—every jump feels crisp, every death earned. That bleepy soundtrack worms its way into your brain while you spot charming little animations, like your guy tripping if you brake too hard.

File size: 91.66 KB
Game cover
Game Overview

Little Master was a Game Boy release from 1990, developed by Aisystem Tokyo and published by Irem. It arrived during a period when many developers were experimenting with the platform's limitations, creating compact adventures that prioritized exploration and puzzle solving over sheer spectacle. The game fits comfortably within that niche, offering a methodical, screen-by-screen journey rather than a frantic race to the finish.

You control a small, robed character whose primary goal is to navigate a series of single-screen rooms, each functioning as a self-contained puzzle. Your main tools are a simple sword for combat and the ability to push certain blocks to create pathways or trigger switches. Progress is gated by finding keys to unlock doors, and the pacing is deliberately slow, encouraging careful observation of each room's layout. The difficulty comes from precise movement and timing, as enemies respawn quickly and environmental hazards are plentiful. It feels like a quiet, thoughtful test of your spatial reasoning and patience.

Game Boy
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