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Play Akuma no Shoutaijou (Japan) Online

Dodge shadow monsters through gothic pixel hell—one missed jump and you're done. That eerie chiptune soundtrack hums while demons swarm you, no checkpoints, no second chances.

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Game cover
Game Overview

Akuma no Shoutaijou is a Japan-only NES release from 1990, developed by SOFEL. It came out late in the system's life, when developers were pushing the hardware in new directions, often with mixed results. This game fits right into that experimental, sometimes unforgiving, phase of NES development.

You control a young boy who must navigate a series of haunted, screen-by-screen stages. Your main goal is to survive long enough to find and defeat the demonic bosses waiting at the end of each area. The game relies on precise platforming and careful enemy avoidance; you have no direct attack, so evasion is everything. The pacing is tense and deliberate, with instant death from any enemy touch. It feels like a tense, methodical test of patience and timing.

Nintendo (NES)
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