Play Best of the Best – Champ. Karate Online
Throws feel heavy in this one—you can't just mash buttons, gotta time your blocks and pick the right moment to counter with a clean kick. The AI actually makes you learn its patterns, like an old arcade cabinet that won’t go easy on you.

Best of the Best – Championship Karate came out for the Sega Genesis in 1992, developed by Loriciel. It was part of that wave of early 90s fighting games, before the genre really exploded with titles like Street Fighter II. It had a straightforward, no frills approach that felt right at home on the system.
You control a martial artist competing in a tournament, facing off against opponents one by one. The main goal is to win each match by depleting your rival's health bar or scoring enough points through clean hits. Key mechanics include timing blocks to avoid damage, countering with throws or strikes, and managing your stamina between rounds. The pacing is deliberate, almost methodical, and the difficulty can be punishing if you don't pay attention to spacing and timing. It feels like a genuine test of patience and precision, not just button mashing.

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