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Play Cyber Knight Online

You're stranded in deep space with a handful of mechs, scavenging parts from wrecked enemies while trying to outmaneuver aliens on a tactical grid—every move counts.

Developer: Tonkin House
Genre: Role-playing
Released: 1990
File size: 602.56 KB
Game cover
Game Overview

Cyber Knight came out on the Super Nintendo Entertainment System in 1990, developed by Tonkin House. It was part of that early wave of SNES games that tried to blend different genres, offering a mix of strategy and role playing in a science fiction setting. The game didn't have the same immediate recognition as some bigger titles from the era, but it found its audience among players looking for something a bit more methodical.

You control a small squad of pilots in customizable mechs, exploring a large star map and engaging aliens in turn based tactical combat. The main goal is to survive, gather resources from defeated enemies, and slowly upgrade your team's capabilities. Movement happens on a grid based map where positioning and weapon range are critical; outside of battle, you manage your ship, repair mechs, and allocate scarce parts. The pacing is deliberate, sometimes slow, and the difficulty can be punishing if you rush into encounters unprepared. It feels like a careful, constant calculation of risk and reward.

Super Nintendo (SNES)
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