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Play From TV Animation Slam Dunk - Gakeppuchi no Kesshou League (Japan) Online

Dunk like Hanamichi, steal with Rukawa—this Game Boy port nails the chaotic energy of Slam Dunk with chunky sprites and ridiculous arcade physics. Spam fast breaks, laugh at Sakuragi’s ego, and soak up those crunchy victory jingles.

Genre: Sports
Released: 1995
File size: 150 bytes
Game cover
Game Overview

From TV Animation Slam Dunk: Gakeppuchi no Kesshou League came out in 1995 for the Game Boy, developed by TOSE and published by Bandai. It was one of many anime tie-ins of the era, built for quick sessions on the go rather than deep simulation. The game captures the look and feel of the Slam Dunk series with small but expressive sprites and familiar team colors.

You control one player at a time, switching between team members to shoot, pass, or steal the ball. The main goal is to win matches in a tournament structure, advancing through brackets against increasingly tough opponents. Key mechanics include executing special moves tied to each character, managing limited stamina, and timing jumps for rebounds or blocks. The pacing is fast, with short quarters and an emphasis on quick transitions; the difficulty spikes noticeably in later rounds. It feels like a condensed, frantic version of basketball where every possession matters.

Game Boy
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