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Play Godzilla (USA, Europe) Online

You guide Godzilla through block-pushing puzzles to save his kid, carefully planning each stomp so you don’t get stuck—turns out being a kaiju is more about brains than destruction.

Developer: Compile
Genre: Action
Released: 1990
File size: 58 bytes
Game cover
Game Overview

Godzilla on the Game Boy came out in 1990, developed by Compile. It was one of those early handheld titles that tried something a little different, moving away from pure action to focus more on puzzles. You don't just smash cities here; you actually have to think your way through.

You control Godzilla, and your goal is to rescue Minilla by navigating through a series of single-screen puzzle rooms. The main mechanics involve pushing blocks to clear paths or create bridges, avoiding hazards like water pits and enemy creatures. It's a methodical game that requires planning each move, since pushing a block the wrong way can leave you trapped. The pacing is slow and thoughtful, with a difficulty that comes from spatial logic rather than reflexes. It feels satisfying to finally solve a tricky room after a few failed attempts.

Game Boy
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