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Play Jimmy Connors no Pro Tennis Tour (Japan) Online

Pick Connors or another player, then trade quick volleys on a tiny green court—those pixel-perfect cross-court shots just feel right, even when you lose to some rando who outlasts your backhand.

Genre: Sports
Released: 1992
File size: 39 bytes
Game cover
Game Overview

I picked up Jimmy Connors no Pro Tennis Tour for the Game Boy back in 1992, a time when handheld sports games were still finding their footing. It was published by TOSE, a company known for its work on many licensed titles, and it captured that early portable spirit where simplicity ruled. You didn't expect much from a tennis game on that little screen, but it had a certain charm that kept you coming back.

You control Jimmy Connors or one of several other pros, moving your character with the D-pad and timing your shots with the A and B buttons for different swings. The main goal is straightforward: win matches, climb the rankings, and eventually take the championship. The gameplay hinges on positioning and timing; you aim your shots by pressing a direction as you swing, and mastering the timing for volleys and smashes is key. Matches move at a brisk pace, and while the AI can be challenging, it never feels unfair. Playing it feels like a genuine test of reflexes and patience, especially when you're locked in a long rally just trying to outmaneuver your opponent.

Game Boy
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