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Play Pac-Man [T-Port] Online

Guide Pac-Man through mazes, eating pellets and avoiding ghosts.

Developer: Namco Limited, Midway Mfg. Co., Commodore Business Machines (UK) Ltd., Commodore Japan Limited, Atari, Inc., Atarisoft, Polyvox, Dempa Shimbunsha, Bug-Byte Software Ltd., Micomsoft, Microbyte, Philips Export B.V., Datasoft, Inc., ME-TA Elektronik Endüstri ve Ticaret A.Ş., U.S. Gold Ltd., Thunder Mountain, Tengen Inc., Gradiente Industrial S.A., SEGA of America, Inc., WiZ, Nintendo Australia Pty., Ltd., Namco Hometek Inc., Nintendo UK Entertainment Limited, Nintendo of Europe GmbH, SNK Corporation of America, SNK Corporation, Sharp Corporation, Nintendo Co., Ltd., MediaKite Distribution Inc., Nintendo of America Inc., Namco Europe Limited, Namco Mobile, Namco Bandai Games Inc., Namco Bandai Games America Inc., Namco Networks America Inc., Namco Bandai Games Europe SAS, Hamster Corporation
Genre: Maze
Released: 1980
File size: 11.04 KB
Game cover

Game Overview

Pac-Man [T-Port] is one of those games that feels simple until you actually play it. You start in a maze, just moving and eating dots, but the ghosts—each with their own quirks—quickly turn it into a tense chase. Blinky’s relentless, Pinky cuts you off, and Clyde just does whatever he wants.

Grabbing a power pellet and turning the tables feels great, but it’s short-lived. The ghosts flash white before turning back, and suddenly you’re running again. The intermission cutscenes are a nice touch, little breaks where Pac-Man and the ghosts goof around.

It’s straightforward, but the tension never really lets up. Pac-Man [T-Port] still holds up as a tight, nerve-wracking arcade classic.

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