Play Incredibles - Rise Of The Underminer, The (E)(Sir VG) Online
Team up as Mr. Incredible and Frozone—smash through walls, freeze enemies, and chase the Underminer through mines and sewers. The touchscreen hacking bits are neat, but the real joy is pulling off combos like launching off Frozone’s ice ramps.

Incredibles: Rise of the Underminer came out for the Nintendo DS in 2005, developed by Heavy Iron Studios. It was part of that wave of licensed games that tried to do something a little more substantial on the dual screen handheld, often focusing on cooperative play. This one picks up right where the first film ended, with the Underminer's drill bursting through the city streets.
You control either Mr. Incredible or Frozone, either solo with an AI partner or with a friend. The main goal is to chase down the Underminer through a linear path of destructible environments, from city ruins to underground tunnels. Signature mechanics include using Mr. Incredible's strength to smash obstacles and throw objects, while Frozone freezes enemies and creates ice platforms to solve environmental puzzles. The pacing is straightforward, with a moderate difficulty that comes from managing both characters' unique abilities in combat. It feels like a solid, punchy brawler that makes good use of the source material's appeal.

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