Play International Cricket (Australia) Online
Tiny sprites, stiff controls—you’ll either love or hate how this 90s Aussie cricket sim turns every match into a janky, low-fi spectacle. Batting feels like guessing, bowling’s a crapshoot, and the crowd sounds like a kazoo orchestra.

International Cricket (Australia) was released for the Nintendo Entertainment System in 1990, developed by Beam Software and published by Mattel. It arrived during a time when sports simulations on the NES were often simple and focused more on basic mechanics than realism, fitting right in with the platform's library of straightforward, accessible games.
You control either a batsman or a bowler, depending on whether your team is at bat or in the field. The main objective is to score runs while batting and to take wickets while bowling, working toward victory in a full cricket match. Batting involves timing your swing to connect with the ball, while bowling requires you to select a type of delivery and aim it toward the stumps. Fielding is mostly automated, though you can move fielders between overs. The game moves at a deliberate pace, with matches that can feel long due to the limited visual feedback and somewhat unforgiving timing. Playing it feels like participating in a stripped-down, slightly unpredictable version of the sport where every shot and delivery carries a tangible sense of risk.

Download International Cricket (Australia) ROM
You can download this ROM to play International Cricket (Australia) offline using an Nintendo (NES) emulator (Top Emulators).
*This ROM is provided for backup and educational purposes only.