Play Sherlock - The Riddle Of The Crown Jewels Online
1988 text adventure where players, as Dr. Watson, solve puzzles and interrogate suspects in 1980s London to recover stolen Crown Jewels within 48 hours. Released for Amiga.

Infocom released Sherlock: The Riddle of the Crown Jewels for the Amiga in 1988, a text adventure that stood out in an era increasingly dominated by graphical interfaces. You step into the shoes of Dr. Watson, tasked with assisting Sherlock Holmes in a race against time to recover the stolen jewels. The game captures the feel of a classic mystery novel, relying on your wits and careful observation rather than flashy visuals.
You navigate the world entirely through text commands, moving between locations in London, examining clues, and conversing with a cast of suspects to gather information. The parser understands complex inputs, letting you ask detailed questions or combine items in logical ways. A strict time limit of 48 in-game hours adds pressure, forcing you to prioritize leads and think efficiently. Solving it feels like genuinely outsmarting a clever adversary through deduction alone.

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