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Play Street Fighter II Turbo - Hyper Fighting Online

Duck under fireballs, punish whiffed dragon punches, and feel the speed—every match in Turbo’s faster, tighter version of SF2 forces you to relearn spacing and timing. Akuma’s lurking in there too, waiting to wreck you.

Developer: Capcom
Genre: Fighting
Released: 1992
File size: 1.6 MB
Game cover
Game Overview

I first played Street Fighter II Turbo: Hyper Fighting on the Super Nintendo Entertainment System back in 1992, a Capcom release that felt like a direct upgrade to the already popular World Warrior. It arrived at a time when the SNES was establishing itself as a home for arcade-quality experiences, and this version delivered a noticeable step up in intensity without requiring a cabinet or a pocket full of quarters.

You control one of twelve world warriors, each with a unique set of special moves, and your objective is to defeat all challengers across the globe to become the world champion. The signature mechanics are the execution of special moves, like throwing fireballs or performing spinning bird kicks, and the strategic use of super combos that deal massive damage if landed. The pacing is significantly faster than the original, demanding quicker reflexes and sharper reads on your opponent's habits. It feels like a constant test of your composure and skill, where every victory is earned through precise execution.

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