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Play Cyber Spin Online

"Tight top-down racer where managing your boost is the real challenge—push too hard and you'll sputter out while the pack leaves you behind. Those early races punish you hard until you learn the rhythm."

Developer: Takara
Genre: Racing
Released: 1992
File size: 363.4 KB
Game cover
Game Overview

Cyber Spin came out for the Super Nintendo in 1992, developed by Takara. It was one of those early SNES titles that tried to push the hardware with its pseudo-3D visual style, sitting alongside other racers of the time that were experimenting with scaling and rotation effects.

You control a futuristic hoverbike, racing against a pack of competitors on twisting, multi-level tracks. The main goal is straightforward: finish first. Your bike has a limited boost meter; using it drains the gauge rapidly, and if you empty it completely, your speed drops to a crawl until it slowly refills. This turns every race into a careful resource management exercise, deciding exactly when to push for an advantage and when to coast. The tracks are filled with sharp turns and obstacles that punish careless driving, and the AI racers are relentless, especially in the later cups. It feels tense and strategic, a constant battle between aggression and conservation just to stay in contention.

Super Nintendo (SNES)
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