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Play Duck Tales (Japan) Online

Scrooge pogo-jumps through mines and pyramids with his cane, whacking treasure out of walls while grumbling about expenses—somehow the Game Boy version makes bouncing on diamonds even more satisfying. That moon level still feels weirdly perfect, top hat and all.

Developer: Capcom
Genre: Platformer
Released: 1990
File size: 45 bytes
Game cover
Game Overview

Duck Tales for the Game Boy came out in 1990, developed by Capcom. It was one of those early handheld titles that felt ambitious for the hardware, translating the NES experience into something you could take anywhere. The game captured the spirit of the show without relying on color or a big screen, which was pretty common for portable games of that era.

You control Scrooge McDuck, exploring stages like the Amazon or Transylvania to gather treasure. The main goal is to find the five hidden treasures in each stage, but you also hunt for diamonds and money along the way. Scrooge uses his cane like a pogo stick to bounce on enemies and break open certain blocks; you can also swing it to attack or interact with objects. The levels are nonlinear, encouraging exploration and backtracking once you gain new abilities. The pacing is brisk, and some sections demand precise jumps and timing. It feels tight and responsive, with just enough challenge to keep you pushing forward without frustration. Playing it gives you that satisfying sense of momentum as you bounce and explore your way to a massive fortune.

Game Boy
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