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Play John Romero's Daikatana Online

Swing a ridiculously oversized katana through time, blasting corporate goons with weapons that barely match their mythological names—just don’t expect to go five seconds without getting jumped in a cramped hallway.

Developer: Ion Storm
Genre: First-person shooter
Released: 2000
File size: 12.67 MB
Game cover
Game Overview

I remember picking up John Romero's Daikatana on the Nintendo 64 back in 2000. It was developed by Ion Storm, and at the time, it was one of those ambitious first-person shooters that tried to stand out on a console already crowded with them. The game promised a time-traveling adventure, which was a pretty big deal for an N64 title, even if the hardware sometimes struggled to keep up.

You play as Hiro Miyamoto, a swordsman from the future who has to travel through different eras to stop an evil rival. The main goal is to recover the pieces of the Daikatana sword itself. You explore levels screen by screen, fighting enemies with a mix of melee attacks from your sword and ranged weapons like bows and futuristic guns. The pacing is relentless; enemies spawn frequently in tight spaces, and the difficulty can feel punishing. It's a game that demands quick reflexes and a lot of patience, and playing it feels like a constant, chaotic scramble from one fight to the next.

Nintendo 64 (N64)
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