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Play SimCity Amiga Online

1989 city-building simulation for Amiga. Plan zones, manage budgets, handle disasters. Includes 8 timed scenarios. Balance traffic, pollution, and citizen needs.

Developer: Infogrames Europe SA, Maxis Software Inc., Brøderbund Software, Inc., Erbe Software, S.A., Superior Software Ltd., Foretune Co., Ltd., Fujitsu Limited, Imagineer Co., Ltd., Nintendo Co., Ltd., Nintend
Genre: Simulation
Released: 1989
File size: 339.58 KB
Game cover
Game Overview

I first played SimCity on the Amiga in 1989, a port of the original Maxis game published by Infogrames in Europe. It was one of those titles that felt perfectly at home on the platform, leveraging its capabilities to deliver a detailed, thoughtful simulation that stood apart from the action games dominating the era.

You control everything as the mayor, starting with a blank map and a small budget. You zone land for residential, commercial, or industrial use, then build the necessary infrastructure: power plants, police stations, roads, and more. The main objective is to grow a thriving city by balancing your budget while keeping taxes low and citizens happy. Key mechanics include managing the city's finances month to month and responding to random disasters like fires or monster attacks. The pacing is slow and deliberate, requiring patience as you watch your decisions play out over simulated years. It feels like conducting a complex, living system where every choice has a visible consequence.

Amiga
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