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Play Wizardry (english translation) Online

You roll a ragtag party of adventurers, then crawl through pitch-black dungeons where spiders ambush you and traps snap at your heels—turn-based battles make every move feel life-or-death. That cheerful GBC color palette? Total lie, this game’s still vicious.

Developer: Natsume
Genre: Role-Playing
Released: 2000
File size: 286.52 KB
Game cover
Game Overview

Wizardry on the Game Boy Color came out in 2000, published by Natsume. It was part of that wave of classic dungeon crawlers making the jump to handhelds, letting you carry a whole fantasy adventure in your pocket. The game didn't reinvent the wheel, but it translated a demanding genre faithfully for a system better known for lighter, quicker games.

You control a custom party of up to six characters, choosing their classes and stats before descending into a multi-level dungeon filled with monsters and secrets. Your goal is to explore deep beneath the castle, fighting enemies in turn-based combat, disarming traps, and gathering better gear to survive lower floors. The game uses first-person, grid-based movement; you navigate one square at a time, mapping as you go to avoid getting lost in near-total darkness. It's methodical and often difficult, with permanent death a real possibility if you push too far unprepared. Playing it feels like a careful, tense negotiation with the dark.

Game Boy Color
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