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Play Conflict (Japan) Online

Conflict (Japan) is like chess with pixel tanks—one wrong move and your artillery's toast. Those tiny soldiers creeping across the map make every turn tense.

Developer: Vic Tokai
Genre: Action
Released: 1990
File size: 256 bytes
Game cover
Game Overview

Conflict is a turn-based strategy game released for the Nintendo Entertainment System in 1990, developed and published by Vic Tokai. It arrived during a period when the NES library was diversifying, offering players more complex, methodical experiences alongside the platformers and action titles that dominated the system.

You command a squad of soldiers and vehicles, moving them across grid-based maps to eliminate all enemy units or capture their headquarters. The game plays out screen by screen, with terrain like forests and rivers affecting movement and line of sight. Each unit type has distinct capabilities; infantry can traverse mountains, while tanks deliver powerful attacks but are vulnerable in close quarters. The pacing is deliberate, demanding careful planning with every turn as you position your forces and anticipate enemy counterattacks. It feels like a tense, tactical puzzle where a single misstep can lead to a swift defeat.

Nintendo (NES)
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