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Play Get in the Hole (Japan) Online

Aim, adjust power and angle, and sink the ball in as few strokes as possible while navigating wild obstacles and tricky greens in this quirky golf game.

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Game Overview

Get in the Hole was released for the Super Nintendo Entertainment System in Japan, developed by TOSE and published by Irem. It arrived during the SNES era when developers were experimenting with quirky, physics-based sports games, offering a take on golf that leaned more into arcade-style absurdity than simulation.

You control a golfer aiming to sink the ball in as few strokes as possible across courses filled with obstacles like moving windmills, loop-de-loops, and sudden drops. The main objective is to complete each hole under par, but the real challenge comes from judging bounces and slopes on these unconventional layouts. Signature mechanics include adjusting shot power and angle while accounting for environmental hazards that can send your ball veering off course; you also need to plan putts carefully on greens that bend and break unpredictably. The pacing is brisk, though the difficulty spikes sharply on later stages. It feels satisfying when a well-placed shot somehow threads through the chaos and drops in the cup.

SNES
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