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Play Jewel of Live (RPG Tsukuru Super Dante) Online

You boot up this SNES oddity and suddenly you're building RPGs from scratch—drawing dungeons, writing goofy dialogue, and tweaking monster stats with zero handholding. It's janky, charming, and weirdly addictive once you start crafting your own little JRPG nonsense.

Developer: ASCII Corporation
Genre: Role-playing
Released: 1995
File size: 634.95 KB
Game cover
Game Overview

Jewel of Live, released by ASCII Corporation for the Super Nintendo Entertainment System in 1995, is one of those late-era SNES titles that flew under the radar for many players. It arrived at a time when the console was packed with polished RPGs, yet it offered something different, a toolset for building your own adventures rather than a pre-made story.

You control a custom hero through dungeons you design yourself, placing walls, traps, and enemies tile by tile. The main goal is to create and test your own RPG scenarios, stringing together rooms and puzzles while collecting keys and defeating monsters in simple turn-based combat. The pacing is entirely up to you; it can be slow and meticulous when mapping out a floor, or tense when playtesting a tricky enemy encounter. It feels like tinkering with a box of digital Legos, where every session is shaped by your own imagination and patience.

Super Nintendo (SNES)
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