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Play Kakefu Kun no Jump Tengoku - Speed Jigoku (Japan) Online

Tiny dude, big jumps—you're basically speed-climbing a tower of pure NES cruelty where one mistimed leap sends you tumbling past the same stupid clouds again. The music's unhinged, the platforms hate you, and somehow that's the charm.

Developer: Vic Tokai
Genre: Platformer
Released: 1988
File size: 128 bytes
Game cover
Game Overview

Kakefu Kun no Jump Tengoku: Speed Jigoku is a 1988 Nintendo Entertainment System release from Vic Tokai. It came out during a time when platformers were plentiful, and this one offered a vertical twist on the familiar formula. The game is known for its demanding pace and unforgiving level design, which set it apart from many of its contemporaries.

You control a small character who must jump upward from platform to platform, avoiding enemies and pitfalls. The main goal is to reach the top of each stage as quickly as possible. Key mechanics include precise timing for jumps, navigating moving and disappearing platforms, and managing your ascent under constant pressure from the screen’s upward scroll. The game is fast and difficult, with mistakes often forcing you to restart large sections. It feels tense and relentless, demanding your full attention with every move.

Nintendo (NES)
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