Play Realm Of The Warlock Online
1988 Amiga text adventure with graphics. VERB-NOUN command input. Rescue elders from a warlock in Ashton. Features save/restore functionality.

Realm of the Warlock came out in 1988 on the Amiga, developed by Incognito Software. It was a text adventure with graphics, which felt pretty standard for the time, but it stood out because of its clean presentation and straightforward premise. You weren't just reading walls of text; you had some visual context, which made the world feel a little more tangible.
You play a hero trying to rescue the elders of Ashton from an evil warlock. The game uses a classic verb-noun input system, so you type commands like "take sword" or "open door" to interact with the world. Exploration happens screen by screen, and you need to gather items, solve puzzles, and avoid traps to progress. It's not an easy game; the puzzles can be obscure, and there's no hand-holding. The ability to save and restore your progress is essential, because you'll make plenty of mistakes. Playing it feels like a careful, thoughtful crawl through a dangerous story where every decision matters.

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