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Play Solomon (Japan) Online

You push blocks to trap monsters before they get you—simple at first, then suddenly frantic as the blobs close in. That "aha" moment when the pieces fit just right hits so good.

Developer: Konami
Genre: Action
Released: 1999
File size: 276 bytes
Game cover
Game Overview

Konami released Solomon for the Game Boy Color in 1999, a time when the handheld was packed with inventive puzzle games. It didn't get the same attention as some of the bigger names, but it had a quiet, clever presence. The game felt right at home among other thoughtful, screen based challenges on the system.

You control a small wizard navigating single screen rooms, each a self contained puzzle. Your main goal is to clear every stage by pushing blocks to crush the monsters chasing you. The signature mechanics involve careful positioning; you lure enemies into traps and sometimes use a limited magic attack to stun them. The pacing is deliberate, almost tense, as you plan each move while avoiding contact. It feels satisfying to outsmart the creatures with a well executed push.

Game Boy Color
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