Play Super Pinball - Behind the Mask (Japan) (Beta) Online
Three SNES pinball tables with their own quirks—dodge weird mask obstacles, ride the bumpers, and try not to tilt your controller out of reflex. The physics aren’t perfect, but the 16-bit charm makes up for it.

Super Pinball: Behind the Mask was a 1994 release for the Super Nintendo Entertainment System, published by Meldac. It arrived during a period when pinball simulations were gaining traction on home consoles, offering a digital alternative to the arcade experience. The game features three distinct tables, each with its own visual style and mechanical identity, providing variety within a familiar framework.
You control the flippers, aiming to keep the ball in play while scoring points through targets, bumpers, and ramps. The main objective is to achieve high scores by activating table features and completing sequences, such as hitting specific targets to trigger multiball or advancing through screen based modes. Signature mechanics include navigating the ball past moving mask obstacles, using bumpers to alter trajectory, and managing the risk of tilting the table by overusing the flippers. The pacing is brisk, with a moderate difficulty that rewards precision over frantic input. It feels like a condensed, sometimes unpredictable take on pinball, where every bounce carries a mix of intention and chance.

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