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Play Bugs Bunny Fun House (Beta) Online

Bugs slides around like he's on ice while Elmer Fudd chases you with a cabbage shotgun—it's that kind of gloriously janky NES beta where doors randomly vanish and the sound cuts out mid-"ehhh."

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Game cover
Game Overview

Bugs Bunny Fun House (Beta) is an unreleased NES game, a prototype that never saw a commercial cartridge. It was developed by Kemco, a company known for various licensed titles on the console. This places it among the many experimental and sometimes unfinished projects that floated around during the NES's lifespan, a curious piece of gaming archaeology rather than a polished product.

You control Bugs Bunny through a series of maze-like rooms, each filled with doors, switches, and enemies like Elmer Fudd. The main objective is simply to navigate these rooms and find the exit, but the mechanics are where things get strange. Bugs has a slippery, momentum-based movement that makes precise platforming difficult. You can collect carrots, which function as both health and a type of key for certain doors, and you often have to outmaneuver enemies rather than fight them directly. The pacing is erratic due to bugs; doors can disappear, sound effects cut out abruptly, and the collision detection is frequently unreliable. Playing it feels like wrestling with a charming but deeply broken machine, an experience defined more by its odd failures than any intended design.

Nintendo (NES)
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