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Play Gradius - The Interstellar Assault Online

Dodging bullet patterns while juggling power-ups—do you grab speed or lasers first? Those little warp sequences between levels make it feel like you're actually crossing the galaxy between shootouts.

Developer: Konami
Genre: Shooter
Released: 1992
File size: 130 bytes
Game cover
Game Overview

Konami released Gradius: The Interstellar Assault for the Game Boy in 1992, a time when handheld shooters were still finding their footing. It was a direct follow-up to the NES Gradius games, bringing that style of horizontal shooting into a portable format. The game didn't try to reinvent the wheel; it focused on delivering a solid, familiar experience for fans of the series on the go.

You pilot the Vic Viper through a series of side-scrolling stages, each filled with enemy formations and environmental hazards. Your main goal is to survive, destroy the core at the end of each level, and push further into enemy territory. The signature power-up bar lets you choose upgrades like speed, missiles, lasers, or options (those little orbiting drones) by collecting capsules. The pacing is deliberate, often demanding careful movement and strategic power-up selection rather than pure reflex. It feels like a thoughtful, condensed version of a console shooter, demanding your full attention until the very end.

Game Boy
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