Play Monster Maker III - Hikari no Majutsushi (Japan) Online
Summon weird little creatures—floating eyeballs, spiky blobs—then shuffle them around a grid, watching your bizarre strategies play out in eerie pixel battles.

Monster Maker III: Hikari no Majutsushi is a 1993 Super Nintendo Entertainment System game developed by Pandora Box and published by SOFEL. It arrived during the SNES era when Japanese role-playing games were diversifying, offering a mix of strategy and monster collection that felt distinct from more straightforward action titles.
You control a magician who summons and commands monsters on a grid-based battlefield. The main objective is to defeat enemy creatures by positioning your own units tactically, using their unique abilities to outmaneuver opponents. Signature mechanics include summoning monsters with specific elemental affinities, arranging them on a tactical grid to exploit positioning advantages, and managing limited magic points to sustain your forces. The pacing is deliberate, with an emphasis on planning over reflexes, and the difficulty can be steep if you don't think several moves ahead. It feels like directing a strange, unpredictable puppet show where every decision matters.

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