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Play Aladdin on GBC Online

Swing your scimitar through Agrabah’s rooftops—guards spot you fast, but the controls snap tight, and those chiptune versions of the movie tracks slap. The Cave of Wonders still makes you grip the Game Boy harder when the floor drops.

Developer: Crawfish Interactive
Genre: Platformer
Released: 2000
File size: 366.36 KB
Game cover
Game Overview

Aladdin on Game Boy Color came out in 2000, developed by Crawfish Interactive and published by Disney Interactive. It was one of many licensed platformers on the system, but it stood out for its faithfulness to the film's look and sound. The graphics were colorful and detailed for the hardware, and the music did a good job capturing the movie's energy.

You control Aladdin through side-scrolling levels set in Agrabah, the desert, and the Cave of Wonders. Your main goal is to rescue Jasmine from Jafar, fighting enemies with a scimitar and dodging traps. You collect apples to throw at distant foes and search for treasure chests to unlock later areas. The game moves at a brisk pace, and some sections demand precise jumps and quick reactions. It feels satisfying to master the timing of your attacks and navigate each screen carefully.

Game Boy Color
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