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Play King’s Quest V: Absence Makes the Heart Go Yonder! (talkie) Online

King Graham's castle vanishes, so you wander deserts and forests with a snarky owl, clicking on everything while avoiding instant-death traps—half the puzzles feel fair, the others feel like pranks. The voice acting's so dramatic you'll yell "Cedriiiic!" unironically by the end.

Developer: Sierra On-Line, Inc.
Released: 1990
File size: 58.23 MB
Game cover
Game Overview

King's Quest V: Absence Makes the Heart Go Yonder! came out in 1990 for MS-DOS, developed and published by Sierra On-Line. It was one of the early adventure games to feature full voice acting, which felt like a big step forward at the time, even if the audio quality varied. The game fit right into that era of point-and-click exploration, where patience and attention to detail were just as important as quick reflexes.

You play as King Graham, exploring screen by screen across deserts, forests, and mountains after his castle and family are stolen. The main goal is to find and rescue them, which involves collecting items, solving environmental puzzles, and interacting with characters, some helpful and some deceptive. You navigate using a verb-based interface, typing or selecting actions like "look," "take," or "talk," and you have to be careful; mistakes can lead to sudden, sometimes unfair, deaths. The pacing is slow and thoughtful, encouraging methodical play rather than rushing ahead. It feels like piecing together a story where every click could reveal a clue or a catastrophe.


Each game uses different controls, most DOS games use the keyboard arrows. Some will use the mouse , "Alt" ,"Enter" and "Space bar".
MS-DOS
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