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Play Magic Johnson no Super Slam Dunk (Japan) Online

Control a team, switch players, and score more baskets than your opponent while pulling off wild dunks in this quirky arcade-style basketball game.

Developer: Tradewest
Genre: Sports
Released: 1992
File size: 654 bytes
Game Overview

Magic Johnson no Super Slam Dunk came out on the Super Nintendo in 1992, published by Tradewest. It was part of that early wave of SNES sports games, a time when developers were still figuring out how to translate the energy of arcade basketball onto a home console. The game doesn't try for realism; instead, it leans into a more playful, exaggerated style that was common in Japanese sports titles of the period.

You control a team of five players, switching between them to move down the court. The main goal is simple: score more baskets than the opposing team. Two mechanics stand out. First, the super dunk move lets your player leap from the free throw line and slam the ball down with impossible hang time. Second, the game uses a screen by screen progression; the entire court isn't visible at once, so you advance from one fixed view to the next, which makes passing and anticipating defenses a unique challenge. The pace is fast, and the difficulty can spike quickly against aggressive computer teams. It feels like a chaotic, lighthearted arcade experience that never takes itself too seriously.

Magic Johnson no Super Slam Dunk (Japan) rom
SNES
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