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Play Shin Megami Tensei (Japan) Online

You crawl through a nuked Tokyo, bargaining with demons who might take your cash, your items, or just stab you mid-conversation—then fuse them into stronger monsters to survive the wasteland.

Developer: Atlus
Genre: Role-playing
Released: 1992
File size: 677 bytes
Game cover

Game Overview

Shin Megami Tensei on SNES is where the whole demon-summoning madness really took off. You start as some random guy in Tokyo, and then—boom—demons show up, the city gets nuked, and suddenly you're crawling through ruins recruiting monsters to fight for you. The vibe is bleak as hell, but in a cool way.

First thing you’ll notice? The negotiation system. Demons don’t just join you—you gotta talk to them, and they might ask for money, items, or just straight-up lie to you. It’s weirdly tense when some grinning demon suddenly demands half your HP to join your party. And if you screw up? They’ll attack mid-conversation. Classic.

The dungeon crawling is brutal in that old-school way—dark corridors, teleport traps, and enemies that’ll wreck you if you’re not careful. But fusing demons to make stronger ones feels so good once you get the hang of it. Just don’t get too attached to your favorites—you’ll be sacrificing them for upgrades sooner or later.

It’s rough around the edges now, but you can see the DNA of Persona and every SMT game after it right here. The atmosphere alone makes it worth playing.

Super Nintendo (SNES)
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