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Play Tomb Raider Online

Jumping over pits and dodging boulders as pixel Lara—those switch puzzles make you feel clever when you finally spot the hidden path. Dual pistols still feel great, even in 8-bit.

Developer: Core Design
Genre: Action-Adventure
Released: 2000
File size: 1.57 MB
Game cover
Game Overview

I remember picking up Tomb Raider on the Game Boy Color back in 2000, developed by Core Design and published by Eidos. It was one of those ambitious attempts to bring a 3D-style adventure to a handheld, and for its time, it stood out among the platform's library. The game translated the exploration and puzzle solving of the console titles into a top-down, screen-by-screen format that felt both familiar and fresh on the small screen.

You control Lara Croft as she navigates through tombs and ruins, solving environmental puzzles, avoiding traps, and fighting enemies with her signature dual pistols. The main goal involves finding pieces of an ancient artifact across multiple levels, each requiring careful observation and timing. Key mechanics include pushing blocks to trigger switches, jumping precisely across gaps, and collecting ammo and health pickups to survive. The pacing is deliberate, often demanding patience as you retry sections after falling into spikes or missing a jump. It feels satisfying to finally crack a tricky room or defeat a boss after several attempts, capturing the methodical challenge of the series in a compact form.

Game Boy Color
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