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Play Indiana Jones Temple of Doom Online

Whip snakes, dodge cultists, and white-knuckle through that insane mine cart level—Indy moves like he's stuck in quicksand, but there's a weird thrill to surviving this janky NES relic. Mola Ram still sucks, obviously.

Developer: Lucasfilm Games
Genre: Action
Released: 1985
File size: 192 bytes
Game cover
Game Overview

I first played Indiana Jones Temple of Doom on the NES back in the 80s, a game developed by Lucasfilm Games. It was one of those early movie tie-ins that felt ambitious for the hardware, trying to capture the adventure of the film with limited graphics and sound. You could tell they were pushing what the system could do, even if it didn't always work smoothly.

You control Indiana Jones through a series of side-scrolling and top-down stages, using your whip to attack enemies and swing over pits. The main goal is to rescue enslaved children and recover the sacred Sankara Stones from the Thuggee cult. Key mechanics include navigating screen by screen, avoiding traps like spikes and boulders, and that infamous mine cart sequence which demands precise timing. The pacing is uneven, with some sections feeling brutally slow and others overwhelmingly fast, but pushing through the stiff controls and high difficulty gives a real sense of accomplishment. It feels like wrestling with a stubborn, sometimes unfair, but oddly compelling piece of gaming history.

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