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Play Might & Magic Online

You roll a party of misfits, then get dumped into Cron—a world so big you’ll map it on napkins until the game helps out. Dig through dungeons for busted gear, fumble with 100 spells, and pray your brother doesn’t reset the NES mid-fight.

Developer: New World Computing
Genre: Role-Playing Game
Released: 1988
File size: 512 bytes
Game cover
Game Overview

Might & Magic came out on the NES in 1988, developed by New World Computing. It was one of those deep, sprawling RPGs that felt ambitious for the console at the time, offering a scale that went beyond what many other cartridges attempted. You didn't just play for an afternoon; you settled in for the long haul, with a world that demanded your attention and a notebook by your side.

You control a custom party of up to six characters, choosing from classes like knights, sorcerers, and robbers, then guide them across an enormous world map and through multi-level dungeons. Your main goal is to uncover the secrets of the land of Varn, which involves hunting for clues, battling monsters in first-person, turn-based combat, and gathering better equipment to survive increasingly dangerous areas. Exploration happens screen by screen, with hidden doors and secret switches to find, and magic is handled through a vast spell system where you type in verbal components. The pacing is deliberate, even slow by today's standards, and the difficulty doesn't hold your hand, leaving you to figure out tactics and mapping largely on your own. It feels like piecing together a massive, dangerous puzzle where every small victory matters.

Nintendo (NES)
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