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Play Sengoku Ninja-kun (Japan) Online

Tiny ninja, big chaos—dodge arrows, fling shurikens, and pray you nail those pixel-perfect jumps over bottomless pits. Those samurai hit harder than they look.

Developer: Irem
Genre: Action
Released: 1990
File size: 80 bytes
Game cover
Game Overview

Sengoku Ninja-kun came out on the Game Boy in 1990, developed by Irem. It was part of that early wave of portable action games, where developers were still figuring out how to translate fast-paced, arcade-style gameplay onto a small screen. You don't hear about it as much as some other titles from the time, but it had a certain charm and a decent amount of challenge for anyone carrying a Game Boy around back then.

You control a small ninja tasked with rescuing a princess, moving screen by screen through a side-scrolling world. Your main tools are a short-range sword and limited shurikens for attacking enemies like samurai and archers. The objective is straightforward: fight through each stage, defeat the boss, and move on. Key mechanics include careful platforming over gaps and traps, managing your limited projectile ammo, and navigating enemy patterns that require memorization. The pacing is quick, and the difficulty can feel punishing if you rush in. It feels like a tense, methodical scramble where every jump and every throw counts.

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