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Play Transport Tycoon World Editor Online

Finally tweak Transport Tycoon maps exactly how you want—reshape mountains, drop cities in dumb places, or build railroads on Mars if you're feeling extra. That clunky DOS interface hides some seriously deep tools once you click around a bit.

Developer: MicroProse Software, Inc.
Released: 1995
File size: 3.03 MB
Game cover
Game Overview

Transport Tycoon World Editor came out in 1995 as part of the MS-DOS Classic Games series, published by MicroProse Software, Inc. It was a utility for players who wanted to customize their own maps for Chris Sawyer's Transport Tycoon, a game that already offered deep economic simulation. This editor let you step outside the constraints of the base game's generated worlds and build something entirely your own.

You take control of the landscape itself, placing towns, industries, and terrain features tile by tile. The main objective is to design a functional and challenging map for use in Transport Tycoon, balancing resources and city placements to create interesting logistics puzzles. Signature mechanics include the precise, grid-based terraforming tools for raising or lowering land, and the ability to meticulously plot every road, rail, and station connection before a single train runs. The pacing is slow and deliberate, demanding patience as you sculpt continents and plan economies from scratch. It feels like being an architect and a geographer at the same time, with the pure satisfaction of seeing a complex network operate on a world you built yourself.


Each game uses different controls, most DOS games use the keyboard arrows. Some will use the mouse , "Alt" ,"Enter" and "Space bar".
MS-DOS
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