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Play Ultima 6 Online

You’re back as the Avatar, but Britannia’s not rolling out the welcome mat—people side-eye you while your party whines about empty stomachs mid-dungeon crawl. The SNES controls actually make sense, so you can focus on unraveling why everything feels off this time.

Developer: Origin Systems
Genre: Role-playing
Released: 1993
File size: 1 KB
Game cover
Game Overview

Ultima VI on the SNES is one of those rare ports that actually makes sense on a console. The PC version was great, but let’s be honest—navigating menus with a keyboard could feel like homework. Here, everything’s been tweaked just enough to work with a controller, so you spend less time wrestling with controls and more time actually exploring Britannia.

You’re the Avatar (again), but this time the story hits harder. There’s a weird tension from the start—people aren’t just handing you quests, they’re questioning why you’re even here. And the hunger mechanic? Yeah, your party will actually complain if you forget to feed them. It’s annoying in the best way, like when you’re deep in a dungeon and suddenly realize you packed zero cheese.

The 16-bit sprites give the world this cozy, colorful vibe, and the music’s got that classic SNES warmth. It’s not as sprawling as the PC version, but honestly, that’s kind of a relief—you get the heart of Ultima without drowning in inventory management. Just bring extra food.

Super Nintendo (SNES)
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