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Play Olympus no Tatakai (Japan) Online

You play as Orpheus smashing crabs with a staff, dodging harpies, and figuring out where to go next—no hints, just Greek mythology kicking your butt. That melancholic chiptune somehow makes every stumble feel important.

Developer: Use Corporation
Genre: Action
Released: 1988
File size: 128 bytes
Game cover
Game Overview

Olympus no Tatakai came out in 1988 for the NES, developed by Use Corporation. It was one of those many action games from that era that didn't get much attention outside Japan, but it had its own distinct feel. You control Orpheus, and the goal is to rescue Eurydice from the underworld, moving through a side scrolling world inspired by Greek myths.

You navigate screen by screen, using a staff to attack enemies like crabs and harpies. There's no map or guidance, so a lot of play involves trial and error, figuring out the correct path and avoiding traps. The pacing is deliberate, and the difficulty is fairly high, with precise jumps and enemy patterns to learn. Playing it feels like a solitary, persistent effort against a world that doesn't care if you succeed.

Nintendo (NES)
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