Top 50 Game Boy Color Games
Enjoy the top 50 Game Boy Color games – play online or download ROMs free of charge.
# | Thumbnail | Game Name | Released | Developer | Genre | Description |
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1 |
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Bob et Bobette : Les Dompteurs du Temps | 2001 | Infogrames | Action | You guide Bob and Bobette through time, solving goofy puzzles and dodging knights or mad scientists—feels like playing one of their comic adventures, just pixelated and crammed into a Game Boy. |
2 |
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Grand Theft Auto | 1999 | Rockstar Games | Action | Steal cars, dodge cops, and take shady jobs from payphones—this tiny GTA packs chaotic chases into a top-down handheld world where every fender bender turns into a police manhunt. |
3 |
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Magical Drop | 2000 | Puzzle | You're a tiny clown grabbing falling orbs and hurling them back up to match colors—simple until the screen floods and your fingers go into panic mode. The music bounces along perfectly while you barely stay ahead of the chaos. | |
4 |
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Hamtaro : Ham-Hams Unite! | 2001 | Nintendo | Adventure | You play as a tiny hamster scrambling around town, piecing together silly hamster phrases to convince your missing friends to come home—turns out "diggety sparkle" actually means something. |
5 |
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Inspector Gadget | 2001 | Light & Shadow Production | Action | You fling Inspector Gadget’s springy arms everywhere, crash into walls with his helicopter hat, and bumble through puzzles while Penny sighs at your chaos—just like the cartoon. |
6 |
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Donkey Kong Country on GBC | 2000 | Rare | Platformer | K. Rool stole your bananas, so you’re bouncing off crocodile heads, tossing barrels, and swapping between DK’s power and Diddy’s agility to get them back—somehow still feels great on that tiny GBC screen. |
7 |
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Dexter's Laboratory | 2001 | Vicarious Visions | Action | Dodge Dee Dee’s messes, outsmart Mandark’s robots with a shrink ray, and try not to blow up your own lab—just another day as Dexter in this chaotic GBC platformer. The pixel art nails the cartoon’s style, right down to Dexter’s frustrated rants. |
8 |
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Mega Man Xtreme | 2001 | Capcom | Action | Dash through tight corridors, blast Mavericks, and steal their weapons—it's classic X action crammed into your Game Boy, complete with those crunchy remixed tracks. Takes a minute to adjust to the small controls, then it's pure run-and-gun chaos. |
9 |
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Animorphs | 2000 | Ubi Soft Entertainment | Action | You sneak around as different kids, stealing animal DNA to morph into creatures—turn into a fly to sneak past guards or smash through walls as a rhino. The old-school turn-based fights get tense when you’re scrambling to pick the right animal before getting spotted. |
10 |
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Dragon Warrior Monsters 2 : All Monsters (Cobi) | 2001 | Role-Playing Game | You’re a kid tossed into a monster world—catch, fight, and mash creatures together to breed bizarre hybrids that actually matter in battle. That first time your slime-dragon abomination wrecks everything? Yeah, that’s the hook. | |
11 |
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Pokemon Crystal Kaizo | 0 | Whitney’s Miltank was just the warm-up—here, every gym leader’s team forces you to actually strategize, and that random Zubat in your party might end up carrying you through the late game. | ||
12 |
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Pokemon Thunder Yellow | 0 | Pikachu still shocks you if you ignore it, Brock’s Geodude will flatten your unprepared team, and now you might bump into a Houndour where it definitely shouldn’t be. The rival actually puts up a fight this time. | ||
13 |
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Mario Tennis | 2000 | Nintendo | Sports | Start as a tennis newbie at the academy, grinding drills until your backhand actually lands where you want it to—those stat boosts feel earned. The RPG stuff sneaks up on you between smacking balls and dealing with overly serious tennis rivals. |
14 |
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Men in Black : the Series on GBC | 1999 | Crave Entertainment | Action | Blast aliens as Agent J in this chunky pixel side-scroller—dodging, jumping, and swapping weapons between the Noisy Cricket and other MIB gear. The later levels get brutal, but those GBC sound effects hit just right. |
15 |
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Pokemon Nuzlocke Silver | 1999 | Nintendo | Role-playing | Your starter dies, and suddenly that random Rattata you caught is your MVP—every battle’s a gamble, and losing hurts for real. Johto’s never felt this tense. |
16 |
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Pokemon Yellow | 1999 | Nintendo | Role-Playing Game | Pikachu follows you everywhere, refusing its Poké Ball, while Team Rocket pops up like the cartoon villains they are—it’s Red and Blue but way more alive. The sprites finally look right, battles flow better, and yeah, you can actually catch ‘em all now. |
17 |
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Super Mario Special 3 | 0 | Jump, bounce off Goombas, and hunt for hidden paths in this odd little GBC gem—it nails that Mario feel while throwing in some sneaky secrets. The chunky pixels and tinny music just make it more charming. | ||
18 |
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Pokemon Gold | 1999 | Game Freak | Role-Playing Game | You pick your starter, wander through Johto’s tall grass as day turns to night, and realize halfway through that there’s a whole other region waiting when you’re done. The colors pop, the Pokémon feel alive, and that boat ride to Kanto still blows your mind. |
19 |
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Harry Potter and the Sorcerer's Stone on GBC | 2001 | Electronic Arts | Action | Dodge prefects at night, duel with spell combos, and brew potions between classes—Hogwarts feels alive in this old-school RPG. The gnome-bouncing minigame’s as weird as it sounds. |
20 |
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Toki Tori | 2001 | Two Tribes | Puzzle | You're a tiny chick stacking crates and freezing water to outsmart enemies—looks cute till you're stuck for an hour on one puzzle. That moment when your weird plan finally works? Pure relief. |
21 |
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Sonic Adventure 7 | 0 | Blast through janky bootleg levels as Sonic, hitting weirdly floaty jumps and getting stuck on geometry—but hey, the chiptune slaps and the sprite work’s not half bad for a knockoff. | ||
22 |
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Pokemon Vietnamese Crystal | 2001 | Nintendo | Role-Playing Game | Pokémon Vietnamese Crystal is the same Johto adventure you remember, except every conversation feels like decoding a ransom note—trainers threaten you with soup, your Pokédex calls a Pidgey "FORK HANDBAG," and somehow it all still clicks when you're tossing balls at wild 'mons. |
23 |
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Bomberman Max : Red Challenger | 2000 | Hudson Soft | Action | Blow up walls, dodge enemies, and collect Charabombs—it's classic Bomberman with a red palette swap and some weird little bomb pets to train. Same explosive fun, just with Max instead of Bomberman (and yeah, they’re basically the same guy). |
24 |
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Pokemon Crystal | 2000 | Nintendo | Role-Playing Game | You pick your starter, watch those little sprites wiggle for the first time, and suddenly you're chasing Suicune through Johto at 2 AM because night-time matters now. The Battle Tower still humbles you years later. |
25 |
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Bomberman Max : Blue Champion | 2000 | Hudson Soft | Action | You drop bombs as usual, but now you collect these weird little Charabomb creatures—train them, battle friends' versions, and unlock more if you link up with the Red Challenger cartridge. Classic Bomberman chaos with a weird Pokémon twist. |
26 |
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Crystalis on GBC | 2000 | Nintendo | Action RPG | You wake up in a post-nuke wasteland with no clue why, so you grab swords that actually change how fights feel—fire melts enemies until you hit a water dungeon and realize you brought a match to a flood fight. Those charged beam attacks? Pure catharsis when you finally unlock them. |
27 |
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Rayman | 2000 | Ubisoft | Platformer | You control this weird little limbless dude who punches enemies with floating fists and slows his falls by helicoptering his hair—looks cute, but those platforming jumps get brutal fast. |
28 |
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Metal Gear Solid | 2000 | Konami | Stealth action | Sneak through Outer Heaven in top-down pixel stealth—knock out guards, hide in lockers, and sweat through those classic Metal Gear boss fights on the Game Boy Color. |
29 |
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Bionic Commando : Elite Forces | 2000 | Nintendo | Action | Swing through enemy territory with a bionic arm that lets you grapple, climb, and whip soldiers—just watch out for those tricky jumps between crumbling platforms. |
30 |
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Shantae | 2002 | WayForward Technologies | Platformer | You play as a half-genie cracking her hair like a whip, dancing to turn into animals—monkey up walls, elephant smash rocks—while chasing a pirate wrecking your town. Those chunky GBC sprites make every jump and transformation feel alive. |
31 |
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Wario Land 3 | 2000 | Platformer | Wario gets knocked into a cave where enemies turn him into a balloon or a yarn ball instead of killing him—half the challenge is figuring out how to use your weird new forms to backtrack through levels. | |
32 |
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The Legend of Zelda : Link's Awakening DX | 1998 | Nintendo | Action-Adventure | Wash up on Koholint Island, solve dungeons full of oddball puzzles, and try not to get distracted by Marin humming on the shore—now with a fresh coat of GBC colors and a hidden dungeon that plays tricks with your screen. Still weird, still wonderful. |
33 |
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Power Rangers : Time Force on GBC | 2001 | Action | Pick your Ranger and brawl through time—future cities, medieval castles—with punchy combos and flashy morphing finishers. Those pixelated fights get satisfyingly chaotic when you're swarmed. | |
34 |
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Pokemon Rocket Edition | 0 | Start as a Team Rocket grunt stealing Pokémon from trainers—bribing cops and backstabbing allies feels weirdly satisfying in that classic GBC style. Choices actually make you think twice before being a total jerk. | ||
35 |
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Resident Evil Gaiden | 2001 | Capcom | Survival horror | You creep through dim ship corridors as zombies groan in the distance, lining up awkward first-person shots with your shaky pistol—somehow this janky GBC spin-off nails RE’s tense desperation. |
36 |
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Super Mario Bros Deluxe | 1999 | Nintendo | Platformer | Bowser’s at it again—kidnapping, brick-cursing, the usual. You’re Mario, stomping Goombas and flinging fireballs through those familiar worlds, but now with extra challenges and even a secret brutal level if you’re up for it. |
37 |
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LEGO Racers | 1999 | LEGO Media | Racing | Build a goofy racer from LEGO bits, then zip through blocky pirate coves and space stations while dodging Rocket Racer’s cheating ways. Feels like childhood floor races with worse graphics but more heart. |
38 |
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Harvest Moon GBC | 1998 | Natsume | Simulation | Wake up before dawn, water your crops, and try not to spend all your earnings on livestock—this tiny pixel farm somehow makes routine feel rewarding. The baker’s daughter might judge your jam-making skills, but those cows won’t pet themselves. |
39 |
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Mega Man Xtreme 2 | 2001 | Capcom | Action | Pick X or Zero, dash through condensed Maverick stages, and watch out for bosses with unpredictable DNA upgrades—that sword still feels perfect for these cramped corridors. |
40 |
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Wario Land II on GBC | 1998 | Nintendo | Platformer | Wario gets smacked into ridiculous forms—float away as balloon Wario, burn stuff as fire Wario, or shamble around as zombie Wario while chasing down those sugar thieves who wrecked your castle. |
41 |
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Dragon Warrior Monsters | 1999 | Enix Corporation | Role-Playing Game | You breed and fuse monsters in this deep GBC RPG—messing with combos to hatch crazy hybrids while exploring a world where strategy matters more than levels. |
42 |
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Pokemon Yellow (hack V1.2) | 0 | Pikachu still tags along in this polished-up version of Yellow—battles flow better, wild encounters feel fairer, and Brock won’t make you want to chuck your Game Boy. Same Kanto charm, just less jank. | ||
43 |
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Mario Golf | 1999 | Nintendo | Sports | Pick a golfer and grind their stats through tournaments—those training minigames actually make you better, and soon you're obsessing over wind angles and club distances like a pro. |
44 |
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Tom and Jerry in Mouse Attacks! | 2000 | NewKidCo | Action | Dodge Tom’s traps as Jerry, sneaking through each level to rescue your pals—scramble up furniture, grab hidden notes, and unlock mini-games that actually help you out later. Those angel/devil Jerry pop-ups? Yeah, they’re no help at all. |
45 |
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Pac-Man - Special Color Edition | 1999 | Namco | Maze | Stack ghosts like Tetris while Pac-Man munches through them in Pac-Attack, plus the original maze chase with that brutal speed-up after level 5. The colors actually make a difference here—no more yellow blob on black. |
46 |
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Ms. Pac-Man - Special Color Edition | 1999 | Namco | Arcade | Dodge those colorful ghosts while chomping dots—now extra vibrant on GBC. Comes with Super Pac-Man too, if you want a bonus round of maze madness. |
47 |
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Looney Tunes - Carrot Crazy (En,Fr,Es) | 1998 | Sunsoft | Platform | Bounce through classic cartoon chaos as Bugs, dodging anvils and snagging carrots, then wreck everything as Taz in a whirlwind of destruction. The puzzles feel like actual Looney Tunes gags—trick Elmer into blasting himself while Daffy mocks you from the sidelines. |
48 |
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Yu-Gi-Oh! Duel Monsters 4 - Saikyou Kettousha Senki - Jounouchi Deck (Japan) | 2000 | Card Battle | Play with Joey’s risky deck—Time Wizard whiffs, Red-Eyes saves the day, and the AI punishes sloppy plays. Pure GBC nostalgia with crunchy chip tunes and pixel summons. | |
49 |
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Scooby-Doo! - Classic Creep Capers (USA, Europe) | 2000 | Adventure | You play as Scooby and Shaggy sneaking through haunted mansions, grabbing keys and snacks while cartoonish ghosts chase you—it feels just like controlling an episode of the show. The puzzles are simple but nailing that "meddling kids" reveal never gets old. | |
50 |
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Aladdin (Europe) (En,Fr,De,Es,It,Nl) | 2000 | Ubi Soft Entertainment | Action | Swing your sword through Agrabah’s rooftops, dodge guards, and try not to wipe out on those tricky magic carpet sections—it’s the movie in pocket-sized platformer form. |