Top 50 Sega Saturn Games
Enjoy the top 50 Sega Saturn games – play online or download ROMs free of charge.
# | Thumbnail | Game Name | Released | Developer | Genre | Description |
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1 |
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Sonic Jam (U) | 1997 | Sega | Platformer | Race through classic Sonic levels with all their old-school speed and chaos, then poke around a retro 3D museum full of Sega secrets. Tails still can't swim worth a damn. |
2 |
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Sonic R (U) | 1997 | Traveller's Tales | Racing | Sonic and the gang race on foot through wild, twisty tracks—no karts, just pure speed, shortcuts, and the occasional unfair flight over gaps. Split-screen chaos makes it a blast with friends. |
3 |
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Sonic 3D Blast (U) | 1996 | Traveller's Tales | Platformer | Sonic moves stiffly in this isometric world, herding Flickies to warp rings instead of blazing through loops—kinda weird, but there’s charm in the slow hunt for secrets. |
4 |
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Yakyuken Special Konya Ha 12 Kaisen (J) | 1995 | Sogna | Adult, Strategy | Pick anime characters and play strip rock-paper-scissors with exaggerated Saturn-era flair—just don’t blame me when someone’s down to their underwear by round three. |
5 |
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Guardian Heroes (U) | 1996 | Treasure | Action RPG | Pick your fighter—smash through hordes with heavy swings, weave spells, or zip around like a ninja while the story twists based on whether you play hero or total dirtbag. That block button still haunts me. |
6 |
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Nights Into Dreams (U) | 1996 | Sonic Team | Action-Adventure | You play as two kids whose dreams merge with Nights, a jester-like creature—you fly through surreal levels, pulling off wild aerial tricks while dodging Wizeman’s nightmares. The controls take getting used to, but once you do, looping through those pastel dreamscapes just feels right. |
7 |
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Ultimate Mortal Kombat 3 (E) v2.000 | 1996 | Midway Games | Fighting | Pick Scorpion, throw a spear, and watch the blood spray—this is Mortal Kombat exactly how it played in smoky arcades, stiff combos and all. The Saturn version nails the ridiculous violence, right down to uppercuts launching foes through the ceiling. |
8 |
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Sega Rally Championship (E) | 1995 | Sega | Racing | Slide a Celica through muddy hairpins, chase your ghost in time trials, and try not to fly off that mountain jump—arcade racing doesn’t get more joyfully chaotic than this. |
9 |
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House of the Dead (U) | 1998 | Sega | Arcade Shooter | You blast through a zombie-infested mansion with a light gun, dodging jump scares and wasting way too many bullets on bosses that just won’t stay down. The voice acting’s terrible, the graphics are blocky, and it’s all weirdly perfect. |
10 |
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Marvel Super Heroes vs Street Fighter (J) | 1998 | Capcom | Fighting | Swap between Ryu and Wolverine mid-combo, pull off ridiculous tag-team supers, and watch Apocalypse monologue before wrecking you—classic Capcom chaos with the Saturn’s full tag mechanics intact. |
11 |
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Saturn Bomberman (U) | 1996 | Hudson Soft | Action | Tiny bomber dude, cramped mazes, bombs everywhere—ten players frantically dodging explosions while accidentally trapping themselves. Pure multiplayer chaos where every match ends in laughter and blown-up friends. |
12 |
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Metal Slug (J) | 1996 | SNK | Run-and-gun | Dive into chunky pixel mayhem—blasting soldiers, hijacking tiny tanks, and getting wrecked by absurd bosses while chickens inexplicably scatter everywhere. The Saturn port keeps that arcade chaos intact. |
13 |
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Mortal Kombat Trilogy (U) | 1996 | Midway Games | Fighting | Pick your favorite MK fighter—even the obscure ones—and rip spines out in brutal, nostalgia-packed battles where every matchup feels ridiculous in the best way. |
14 |
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Daytona USA (E) | 1995 | Sega | Racing | Slide into Daytona USA's arcade chaos—dodge 40-car pileups, wrestle with brutal drift physics, and try not to spin out on those familiar tracks. The Saturn version throws in wild mirrored courses where you can bounce off walls like a pinball. |
15 |
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Dragon Ball Z The Legend (FRA) | 1996 | Bandai | Fighting | Pick Goku or Vegeta, mash buttons until the screen explodes in ki blasts, and yell along with the terrible French dub—pure DBZ chaos. |
16 |
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X-Men Vs Street Fighter (J) | 1997 | Capcom | Fighting | Wolverine’s claws meet Ryu’s fireballs in this chaotic Saturn brawler—tag in Gambit mid-combo to drop a full deck of cards on someone’s head. Chun-Li kicking giant robots never stops being ridiculous. |
17 |
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Rayman (U) | 1995 | Ubisoft | Platformer | You play as this weird limbless hero, punching enemies and floating with your hair through tricky levels to rescue the Toons from Mr. Dark—just don’t fall into those spikes. |
18 |
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Virtua Fighter 2 (J) | 1995 | Sega AM2 | Fighting | Picking Shun-di and watching him stumble around before suddenly wrecking someone never gets old—those weighty, deliberate punches and kicks make every match feel like a real brawl. The Saturn version’s missing some arcade polish, but the core’s all there. |
19 |
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Radiant Silvergun (J) | 1998 | Treasure Co., Ltd. | Shoot 'em up | Dodging through insane bullet patterns while juggling three weapon types—mess up your timing and you're toast. That last boss? Pure Saturn-era insanity. |
20 |
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Virtua Cop (U) | 1995 | Sega AM2 | Shooter | Duck behind cover, blast gangsters popping out of windows, and scramble for shotguns hidden in crates—this light gun shooter throws chaos at you faster than you can reload. |
21 |
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Shinobi-X (E) | 1995 | Sega | Action | Dodge arrows mid-air, cling to ceilings, and slice through samurai with that satisfying sword swipe—feels like a proper ninja power fantasy without the clunky controls. The stealth bits actually work, letting you ghost past enemies when you're not in the mood for a bloodbath. |
22 |
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Guardian Heroes (J) | 1996 | Treasure Co., Ltd. | Action RPG | Picking Randy the sorcerer sounded smart until enemies closed the gap—blocking matters here, and those fighting game inputs make combos feel weighty. Love how you can tweak your AI buddy’s aggression mid-brawl while the story branches based on your messy choices. |
23 |
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Street Fighter Zero 3 (J) | 1999 | Capcom | Fighting | The Saturn version nails it—super fluid combos, Karin’s obnoxious win pose, and that chaotic 2v1 mode where you and a buddy get stomped by a busted boss. Feels like the arcade cranked up to eleven. |
24 |
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Mega Man 8 Anniversary Collectors Edition (U) | 1997 | Capcom | Action | Jump, shoot, and steal robot master weapons with buttery-smooth Saturn animations—just watch out for Frost Man’s slippery stage and Dr. Light’s hilariously bad voice lines. |
25 |
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Sailor Moon Super S - Various Emotion (J) | 1996 | Angel | Action | Punch through waves of baddies as Sailor Moon with those ridiculous anime-accurate attacks, then catch your breath in dramatic visual novel scenes—all the sparkly 90s magic intact, Japanese text and all. |
26 |
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Megaman X3 (E) | 1995 | Capcom | Action, Platformer | Dodging bullets feels slicker with the Saturn’s smoother scrolling, and hunting down armor upgrades—like those sweet air-dash legs—makes X finally feel unstoppable. Bosses like Blizzard Buffalo wreck you until you learn their patterns the hard way. |
27 |
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Resident Evil (E) | 1997 | Capcom | Survival Horror | Pick Jill or Chris, then try not to panic as you fumble through a mansion full of zombies, solving bizarre puzzles while counting every bullet. That Battle Mode? Pure pain—monsters everywhere, no ammo, just sweat and regret. |
28 |
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Dragon Force (E) | 1996 | Sega | Strategy | Pick a ruler, build an army, and watch hundreds of tiny soldiers clash in chaotic battles while you try not to get blindsided by the ancient evil nobody warned you about. |
29 |
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Megaman X4 (U) | 1997 | Capcom | Action Platformer | Charge shots, dodge attacks, learn patterns—X4 nails that rush of barely scraping through a level after ten tries. Zero’s sword turns every fight into a dance of dashes and slashes. |
30 |
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Daytona USA Championship Circuit Edition (U) | 1996 | Sega | Racing | Sliding around corners feels weighty now, and the AI actually races you instead of just rolling over—plus no more cringey lyrics blasting during races. |
31 |
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Panzer Dragoon 2 Zwei (U) | 1996 | Team Andromeda | Action | Bank hard on your dragon to dodge lasers while locking onto enemies—those alien landscapes and that Saturn soundtrack still hit different, even if the later levels wreck you. |
32 |
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Sonic Jam (E) | 1997 | Sega | Platformer | Blast through all the Genesis Sonic games with that classic speed—then poke around a weird 3D museum full of dev sketches and old voice clips. Feels like digging through a time capsule. |
33 |
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Final Fight Revenge (J) | 2000 | Capcom | Fighting | Ever wanted to suplex Andore in janky 3D? This weird Saturn fighter lets you beat up Final Fight enemies with lead pipes and flamethrowers—clunky but oddly satisfying once you get the sidestep timing down. |
34 |
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The Legend of Oasis (U) | 1996 | Ancient | Action-Adventure | Swing your sword and summon fire spirits to fight alongside you, then heal up to level up—those dungeons won’t solve themselves. |
35 |
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Shining The Holy Ark (U) | 1997 | Sega | RPG | Hunt a rogue ninja as mercenary Arthur, then get sucked into something bigger—first-person dungeons, turn-based fights with recruitable pixies, and that classic Saturn-era Shining feel. |
36 |
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Strikers 1945 2 (J) | 1997 | Psikyo | Shoot 'em up | Dodge waves of bullets in a WWII fighter, picking your plane carefully—that P-38 spread shot helps when the screen fills with lasers. The Saturn version nails that arcade feel, right down to the brutal-but-fair difficulty spike. |
37 |
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Astal (U) | 1995 | Sega | Platformer | You play as Astal, this big blue-haired dude smashing through lush hand-drawn worlds to rescue his girl, with a little bird buddy helping out when you free it from cages. The backgrounds are so pretty you'll pause just to stare—and yeah, punching boulders into dust feels great. |
38 |
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Virtua Fighter 2 (E) v1.001 | 1995 | Sega AM2 | Fighting | Pick a fighter, learn their moves, and get wrecked until you stop button-mashing—those stiff animations hide some of the cleanest 3D fighting on Saturn. Lau’s still waiting to counter your sloppy kicks. |
39 |
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Dragon Force 2 (J) | 1998 | Sega | Strategy | Command massive armies in chaotic real-time battles, juggling troop types and territory control while your pixel generals clash across a vibrant fantasy map. Every lost commander stings—you’ll rethink strategies at 3 AM. |
40 |
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Cotton 2 (J) | 1997 | Success | Shoot 'em up | Tiny witch Cotton zooms on her broom, filling the screen with neon spells and dodging waves of weird little enemies—pure arcade chaos with a sugar-high vibe. |
41 |
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Panzer Dragoon Saga Disc 1 of 4 (U) | 1998 | Team Andromeda | Action RPG | You're riding a biomechanical dragon through desert skies, dodging battleship fire while piecing together a cryptic story—combat's this tense dance of circling enemies and timing shots just right. The grainy FMVs and lonely atmosphere make everything feel strangely real. |
42 |
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Exhumed (E) | 1996 | Lobotomy Software | Action-Adventure | Blast through crumbling ruins, dodging mummies and sketchy jumps while the Saturn’s eerie soundtrack hums in the background—yeah, you’ll eat some spikes, but the vibe’s too good to quit. |
43 |
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Resident Evil (U) | 1997 | Capcom | Survival Horror | Pick Jill or Chris, then try not to scream as you fumble for keys in a zombie-packed mansion—every creaky door and groan cranks up the dread. That Battle Mode? Pure panic fuel when hunters rush you with three bullets left. |
44 |
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King of Fighters '96 (J) | 1996 | SNK | Fighting | Dodging fireballs with Kyo while the synth-rock soundtrack blares, then nailing a desperation move just before the timer hits zero—this is peak Saturn fighting. The AI will wreck you at first, but those comeback moments? Pure adrenaline. |
45 |
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King of Fighters '97 (J) | 1997 | SNK | Fighting | Dodge fireballs with Iori, yell "OKAY!" with Terry, and barely survive the AI’s brutal combos—this Saturn port still feels amazing when you nail a last-second desperation move. Yeah, the loading’s slow, but those crunchy pixel hits make up for it. |
46 |
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Shining Force III - Scenario 1 | 1997 | Sega | Tactical RPG | You lead a ragtag squad through grid-based battles where positioning matters—archers get wrecked up close, healers panic when swarmed, and allies banter by campfires between fights. The politics sneak up on you between clashes. |
47 |
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F-1 Challenge (E) | 1996 | Psygnosis | Racing | F-1 Challenge throws you into those early 3D tracks where the cars feel heavy and slippery—you’re constantly wrestling the wheel, braking too late, and getting punted off by ruthless AI. The janky charm grows on you once you start nailing those sketchy high-speed turns. |
48 |
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Saturn Bomberman (J) | 1996 | Hudson Soft | Action | Ten bomber guys crammed on one screen, dodging explosions and backstabbing each other—pure, beautiful mayhem with friends. The NetLink mode’s a neat trick, but the real magic’s in the couch chaos. |
49 |
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Silhouette Mirage (J) | 1997 | Treasure Co., Ltd. | Action | You dash and slide as Shyna, flipping between Silhouette and Mirage attacks to actually hurt enemies—get it wrong and you’re just slapping them. The combat clicks when you start juggling grabs, air-dashes, and those busted little parasite upgrades. |
50 |
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Burning Rangers (E) | 1998 | Sonic Team | Action-Adventure | You're a futuristic firefighter jetpacking through collapsing buildings, spraying foam at spreading fires while panicked voices crackle over your radio. The flames react to every move, and sometimes the real danger isn't the blaze—it's the arsonists hunting you. |