Top 50 MS-DOS Games
Enjoy the top 50 MS-DOS games – play online or download ROMs free of charge.
# | Thumbnail | Game Name | Released | Developer | Genre | Description |
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1 |
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Aladdin on Msdos | 1994 | Virgin Interactive | Platform | Dodge guards on rooftops, chuck apples at scorpions, and trade gems for extra lives—Aladdin’s MS-DOS port nails that frantic Disney platformer vibe, right down to the sketchy peddler and surprise Genie bonus rounds. |
2 |
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SkyRoads | 1993 | Action | You zip along floating space roads in a tiny ship, timing jumps between gaps while planets mess with your gravity—one wrong move and you're back to square one. | |
3 |
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Eye of the Beholder | 1991 | Westwood Associates | Role-playing (RPG) | You crawl through Waterdeep’s sewers with four unlucky souls, swinging swords in the dark while spiders drop from the ceiling—it’s D&D at its most desperate. |
4 |
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The Secret of Monkey Island | 1990 | Lucasfilm Games | Adventure | You play as Guybrush, a hopeless pirate wannabe who solves bizarre puzzles with rubber chickens and loses insult swordfights while exploring islands full of sarcastic locals. The dialogue’s so funny you’ll keep clicking just to see how much nonsense people will tolerate. |
5 |
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Ultima VI: The False Prophet on Msdos | 1990 | Origin Systems | Role-Playing Game | You explore a seamless world where towns and dungeons flow naturally, chatting with NPCs who actually have faces now—no more jarring perspective shifts or tiny blips suddenly becoming full towns. |
6 |
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Descent | 1995 | Parallax Software | First-person shooter | Blasting through asteroid mines in full 3D—upside-down, sideways, whatever—until your brain finally makes sense of zero-gravity chaos. Then suddenly you're weaving through tunnels like a space ace, dodging robot fire without thinking. |
7 |
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Dune | 1992 | Cryo Interactive | Strategy | You juggle spice quotas and desert diplomacy as Paul Atreides—one wrong move and the Harkonnens raid your harvesters while the Emperor breathes down your neck. Those sudden Fremen encounters in the dunes still catch me off guard. |
8 |
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Warcraft: Orcs & Humans | 1994 | Blizzard Entertainment | Real-time strategy (RTS) | Pick orcs or humans, then scramble to build, mine, and fight before your enemy crushes your base—those early RTS skirmishes still feel tense even with the janky pathfinding. |
9 |
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Alley Cat | 1983 | Bill Williams | Action | You play as Freddy the cat, dodging brooms and jumping through apartment windows—one leads to a fishbowl with electric eels, another to a mouse-catching frenzy, all while trying to impress Felicia without getting swatted off her heart-shaped maze. |
10 |
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Dangerous Dave | 1990 | John Romero | Platformer | Dodge fireballs and grab gold cups while bouncing skulls mess up your jumps—Dave moves just right, but those later levels will test your patience. That chiptune soundtrack sticks in your head, too. |
11 |
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Heretic | 1994 | Raven Software | First-person shooter | Blast through dark fantasy castles with magic staffs—your fireballs explode twice, and sometimes you turn enemies into chickens. Feels like Doom but with wands instead of shotguns and weird little twists like getting shoved by rivers. |
12 |
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Hexen: Beyond Heretic | 1995 | Raven Software | First-person shooter | Pick your class and start swinging axes or slinging spells—every choice changes how you fight. The levels twist back on themselves with puzzles that make you rethink the whole dungeon. |
13 |
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Prince of Persia 2 - The Shadow & The Flame on Msdos | 1993 | Broderbund | Action | Dodge spikes, chug potions, and fend off swarming enemies—this time they gang up on you mid-fight, and the timer's still merciless. Those palace halls look gorgeous, but good luck stopping to admire them. |
14 |
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Doom: Evil Unleashed | 1993 | id Software | Shooter | You turn dark corners with a shotgun, MIDI guitars screaming as demons pour in—mistakes mean getting cornered by pinkies while scrambling for the next medkit. That old-school Doom panic never lets up. |
15 |
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DOOM II: Hell on Earth | 1994 | id Software | First-person shooter | Blast through maze-like hellscapes with the double-barrel—demons lurk around every corner, and those old bosses? Now they’re just Tuesday’s problem. |
16 |
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Prehistorik 2 | 1993 | Platformer | Swing a big club as a caveman, bonking dinosaurs into the sky while smashing walls for hidden snacks—because priorities. Random VHS tapes and dev photos make the Stone Age feel weirdly modern. | |
17 |
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Raptor: Call of the Shadows | 1994 | Apogee Software | Shooter | You're in a chunky little fighter jet shredding enemy squadrons and leveling ground targets, banking credits to upgrade your arsenal before the next chaotic dogfight. Bosses love to jump you mid-mission when you're already swarmed. |
18 |
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Wolfenstein 3D on Msdos | 1992 | id Software | First-person shooter | Creep through pixelated Nazi bunkers, blasting guards who yell before spraying bullets—find hidden rooms with better guns if you can stomach the maze-like corridors. That chain gun shreds enemies fast, but good luck finding enough ammo. |
19 |
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Might and Magic IV: Clouds of Xeen | 1992 | New World Computing | Role-Playing Game | You crawl through dungeons in first-person, but now with voiced NPCs and a notebook to track quests—own both IV and V, and they combine into one massive world with a secret ending. |
20 |
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Tyrian | 1995 | Eclipse Software | Shoot 'em up | You weave through neon bullet hell in a ship loaded with absurd firepower, barely surviving chaotic boss fights only to obsess over weapon upgrades in the shop. Shields recharge, so even messy runs feel like victories. |
21 |
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Alien Carnage | 1993 | Interactive Binary Illusions | Action | You're Halloween Harry, bouncing through factories with a shotgun, blasting aliens before they turn everyone into green goo zombies—including some suspiciously Elvis-looking ones. The DOS controls feel stiff at first, but nailing those mid-air shots while Diane yells warnings through static hits just right. |
22 |
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The Incredible Machine | 1993 | Dynamix | Puzzle | You plop down random objects like conveyor belts and toasters, then watch your absurd Rube Goldberg machine either solve the puzzle or hilariously fail—no in-between. The physics punish bad designs, so that anvil you thought would work? Yeah, it’s definitely crushing the wrong thing. |
23 |
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SimAnt - The Electronic Ant Colony | 1991 | Maxis | Simulation | You start as a single ant, hauling crumbs and dodging spiders until you can rally your colony to take over the yard—digging tunnels, fighting red ants, and praying the lawnmower doesn’t show up. |
24 |
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Lemmings 2 - The Tribes on Msdos | 1993 | DMA Design | Puzzle | Guide your tribe of lemmings through absurd hazards—some build bridges while others distract the crowd with a flute solo. Lose too many and you’ll be grinding earlier levels just to have enough for the brutal ones. |
25 |
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One Must Fall 2097 | 1994 | Diversions Entertainment | Fighting | Pilot clunky corporate mechs in brutal DOS fights—dodge arena hazards, land bone-rattling combos, and scrap for promotions in a dystopian office ladder. |
26 |
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Simcity 2000 Demo | 1993 | Maxis | Simulation | You zone neighborhoods on rolling hills, sweat over power plant choices, and watch your budget implode when maintenance bills hit—then the demo cuts you off right as things get good. Those little pixel cars crawling through your mess of a city never get old. |
27 |
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Theme Hospital | 1997 | Bullfrog Productions | Simulation | You build a hospital from scratch, then panic as patients drop dead from ridiculous illnesses while your staff ignores broken machines—until everything explodes. |
28 |
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Battle Chess | 1988 | Interplay Productions | Strategy | Your chess pieces come alive—pawns get crushed by boulder-fists, knights lose limbs in sword fights, and the king pulls an Indiana Jones move on bishops. Play serious chess or just watch the ridiculous carnage unfold. |
29 |
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Duke Nukem 3D on Msdos | 1996 | 3D Realms | First-person shooter | Duke Nukem 3D lets you trash-talk your way through seedy neon levels, kicking vending machines for ammo and blasting aliens with a shrink ray just so you can punt them like footballs. The jetpack turns every firefight into a ridiculous vertical brawl while Duke drops one-liners. |
30 |
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Blood | 1997 | Monolith Productions | First-person shooter | You play as Caleb, carving through cultists with a sawed-off shotgun that fires both barrels at once, while dodging cleavers and flaming zombies in maze-like catacombs. The voodoo doll makes heads pop, and the aerosol can turns into a flamethrower—just don’t get cornered. |
31 |
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Death Rally | 1996 | Remedy Entertainment | Racing | Start with a junker that barely moves, then earn cash to upgrade while dodging bullets and mines—half the race is just surviving the chaos. The Adversary’s waiting at the end with a car that makes yours look like a shopping cart. |
32 |
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Indiana Jones and the Fate of Atlantis | 1992 | Lucasfilm Games | Adventure | You start in Indy's office digging through files, then suddenly you're dodging Nazis and solving ancient puzzles with a psychic ex—pick Team, Wits, or Fists and watch the whole adventure twist around your choices. |
33 |
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Theme Park (Floppy Version) | 1994 | Bullfrog Productions | Simulation | Start with an empty field, build coasters that might kill people if you skimp on repairs, and try not to go bankrupt paying your whiny clowns. The deeper you get, the more tiny disasters pop up—forgot janitors? Enjoy your trash tornado. |
34 |
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Space Quest 6: Roger Wilco in the Spinal Frontier | 1995 | Sierra On-Line | Adventure | You get demoted to space janitor (again), crawl inside a guy’s bloodstream, and deal with a paranoid lion boss—just another day for Roger Wilco. The puzzles still make zero sense, but the weirdness is half the charm. |
35 |
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Dune II: The Battle for Arrakis | 1992 | Westwood Studios | Real-time strategy (RTS) | Pick a faction, scramble for spice, and try not to lose your harvesters to sandworms—this is the RTS blueprint, warts and all. Those Harkonnen tanks hit hard, but I still love the Ordos' sneaky poison gas. |
36 |
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Full Throttle (has issues) | 1995 | LucasArts | Adventure | You wake up in a dumpster, your bike’s trashed, and some corporate sleazebag framed you—now you’re punching bikers, solving weird desert puzzles, and piecing together who screwed you over. The world’s grimy, the characters are all oddballs, and Mo’s got her own reasons to help you burn it all down. |
37 |
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Sid Meier’s Colonization | 1995 | MicroProse Software, Inc. | You dump starving colonists in the New World, fend off bears, then somehow end up brewing rum and smuggling guns for an uprising against the king. Classic 90s time-sink. | |
38 |
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Ultima VII: Part Two – Serpent Isle | 1993 | ORIGIN Systems, Inc. | You wake up shipwrecked on an island where everyone's obsessed with cosmic balance—except nothing's balanced, so you're digging through cursed ruins and talking to paranoid villagers to figure out why the world's falling apart. | |
39 |
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Sam & Max: Hit the Road FLOPPY | 1993 | LucasArts Entertainment Company LLC | You click through bizarre roadside attractions as a snarky dog detective, solving puzzles while your hyper rabbit buddy occasionally turns into a weapon. The whole thing feels like a fever dream road trip where logic took a wrong turn. | |
40 |
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SimCity 2000: CD Collection | 1994 | Maxis Software Inc. | Start with empty land, zone neighborhoods, and pray your power grid holds—until UFOs or earthquakes wreck everything. The disasters pack is brutal, and designing absurd skyscrapers never gets old. | |
41 |
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Jazz Jackrabbit CD-ROM | 1994 | Epic MegaGames, Inc. | Blast through neon worlds as a gun-toting rabbit, bouncing off platforms and dodging conveyor belts while that jerk Devan Shell keeps causing trouble. The CD version adds space levels and holiday chaos—yes, you can shoot snowmen. | |
42 |
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Redneck Rampage | 1997 | Interplay Entertainment Corp. | Blast aliens with a shotgun while chugging whiskey in a trailer park—this DOOM clone turns rural chaos into pixelated carnage with dynamite crossbows and drunk stumbling. | |
43 |
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Quake | 1996 | id Software, Inc. | You creep through dark corridors, shotgun ready, when suddenly a soldier lunges at you—his scream echoes as you blast him into the wall. Then the floor drops away, and you're in some gothic nightmare, dodging rockets in tight hallways. | |
44 |
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Leisure Suit Larry 1 In the Land of the Lounge Lizards | 1987 | Sierra On-Line, Inc. | You play as Larry, a polyester-clad disaster trying to flirt your way through a neon city—expect to die constantly from bad typing choices and even worse pickup lines. The casino’s rigged, the bouncer wants breath mints, and every failure’s funnier than the last. | |
45 |
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King’s Quest VI: Heir Today, Gone Tomorrow | 1992 | Sierra On-Line, Inc. | Washed up on a cursed island where minotaurs haggle and Death challenges you to chess—you’ll die a lot, but each puzzle feels like cracking open a dark fairy tale. The voice acting’s weirdly great, and you can brute-force logic or lean into the story’s strangeness. | |
46 |
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King’s Quest V: Absence Makes the Heart Go Yonder! | 1990 | Sierra On-Line, Inc. | You play as King Graham chasing down a wizard who kidnapped your family, clicking through gorgeous hand-painted landscapes with a talking owl while trying not to die on every other screen—classic Sierra. | |
47 |
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Warcraft II: Beyond the Dark Portal | 1996 | Blizzard Entertainment Inc. | Lead the Alliance through the Dark Portal for a final showdown, or scramble as the Horde to loot Azeroth before Draenor collapses—those jagged red landscapes and relentless gryphon rider ambushes make every decision matter. Death Knights wreck your usual strategies, and good luck rebuilding gold mines mid-siege. | |
48 |
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X-COM: UFO Defense | 1994 | MicroProse Software, Inc. | You scramble to manage a shoestring budget and panicky rookies while aliens wreck your best-laid plans—every turn feels like barely avoiding disaster. One wrong move and your favorite soldier’s a zombie, your funding’s cut, and that plasma rifle research just got way more urgent. | |
49 |
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Monkey Island 2: LeChuck’s Revenge | 1991 | Lucasfilm Games LLC | You play as Guybrush again, this time with a pirate beard, hunting treasure while dodging LeChuck’s zombie crew—solving ridiculous puzzles and cracking jokes the whole way. The islands feel alive, packed with weird characters and that killer dynamic soundtrack. | |
50 |
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Commander Keen 1: Marooned on Mars | 1990 | Apogee Software, Ltd. | You bounce around Martian cities on a pogo stick, blasting Vorticons and hunting for hidden soda cans to rebuild your busted spaceship. Watch out for those pits—Mars isn’t great at OSHA compliance. |